AoE2 RMS Syntax Highlighting
Age of Empires 2 Random Map Script syntax highlighting for Sublime Text
Details
Installs
- Total 411
- Win 325
- Mac 48
- Linux 38
May 1 | Apr 30 | Apr 29 | Apr 28 | Apr 27 | Apr 26 | Apr 25 | Apr 24 | Apr 23 | Apr 22 | Apr 21 | Apr 20 | Apr 19 | Apr 18 | Apr 17 | Apr 16 | Apr 15 | Apr 14 | Apr 13 | Apr 12 | Apr 11 | Apr 10 | Apr 9 | Apr 8 | Apr 7 | Apr 6 | Apr 5 | Apr 4 | Apr 3 | Apr 2 | Apr 1 | Mar 31 | Mar 30 | Mar 29 | Mar 28 | Mar 27 | Mar 26 | Mar 25 | Mar 24 | Mar 23 | Mar 22 | Mar 21 | Mar 20 | Mar 19 | Mar 18 | |
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Windows | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
AoE2 Random Map Scripting
Age of Empires 2 Random Map Scripting support for Sublime Text
Install
- Install Package Control for Sublime Text.
- Select
Install Package
in command palette, then searchaoe2-rms
.
Release Notes
0.2.1, 0.2.2
- Allowed identifiers to start with digits.
0.2.0
- Separated VS Code and Sublime Text support into two repos as they're becoming quite different.
- Pulled latest changes from VS Code extension.
0.1.2
- Fixed highlighting of command blocks that start on the same line:
create_object TOWN_CENTER { ... }
. - Fixed parsing
if
andelseif
where identifier is valid but not UPPER_CASE. Identifiers can be almost anything.
0.1.1
- Fixed highlighting of inline comments after commands and directives.
- Added meta info:
LICENSE
file, links to the repo inpackage.json
.
0.1.0
- Added syntax highlighting.